In a Locked Room Wiki
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Do you wanna talk about an amazing sports game? Super Mario Strikers and its Wii sequel, Mario Strikers Charged- they weren't the Mario games you were expecting, but they kept me hooked with their unique take on the Mario universe, and downright chaotic gameplay. Somehow, it made me really like soccer- until they just stopped. While I remain hopeful Strikers will make a Switch return, I thought it would be fun to imagine a Locked Room equivelent to it! I'll outline all the potential team captains and teammates the world of the RP could see on the field of a soccer match that seems more akin to an all out war! Wanna get in on the action? Feel free to share your own ideas in the comments, and I'll add them to the blog!

Captains[]

Jenny[]

Description: Never one to back down to a competition, Jenny was one of the first to sign up for the Striker Tournament, and she's ready to paint the court blue! Always one to believe in a balance, Jenny's stats are just that- neither excelling nor lacking in any department. She's a solid go-to in any scenario! And you can bet the powers she inherited from her sister is a factor for any opponent...

Character Type: Balanced

Theme: A pop remix of Splattack.

Mega Strike: Jenny's orange ink overtakes her body briefly, and she uses her Inkbrush to deliver a powerful strike to the ball.

Super Ability: Painful Paint! Jenny uses her Inkbrush to paint the ground behind her as she runs. Any opponent who steps in the ink will slip, falling over for a few seconds.

Gear Colors: Light blue and white.

Team Emblem: A light blue Inkling squid with two Inkbrushes crisscrossing, to resemble a skull and crossbones.

Away Entrance: Jenny twirls her Inkbrush like a baton, and then points it to the opposing side like a sabre seen in fencing.

Home Entrance: Jenny falls from the sky in her squid form, and takes her Inkling form when landing, striking a determined look.

Galaximus[]

Description: Not even the soccer pitch is safe from the power-hungry Inkling goddess! The next in line to sign up right after her sister, Galaximus wishes to build a fanbase large enough to support her army's takeover of the multiverse. Ludicrous as her plan may sound, she's not to be underestimated- she packs serious power in her shots, and her powers allow all sorts of ways for her to hinder her foes. She slow, however, so keeping on her is the way to shut down her power party! Character Type: Power Theme: A remix of Splattack with an ominous choir providing lyrics.

Mega Strike: Galaximus grows to a gigantic size, and flicks the ball with her finger.

Super Ability: Cut Down to Size! Galaximus fires a mysterious energy from her fingertips, shrinking any opponents in front of her. Shrunken opponents suffer from a drastic reduction of shot power and can be knocked around with ease.

Gear Colors: Orange and black.

Team Emblem: Very similar to Bowser's Logo, depicting Galaximus's head, but with an orange hue as opposed to Bowser's red.

Away Entrance: With an angry looks, Galaximus points to the other side, and then pounds her fist into her palm.

Home Entrance: Galaximus falls from the sky, landing on the ground and laughing.

More to come....

Wanna get involved?[]

Here's a handy template for you!

Description: Describe the character! Why are they here? What can they do best? What are their weaknesses?

Character Type: Is your character balanced, a playmaker, defensive, offensive, defensive, or a power hitter?

Theme: What is their theme? In Mario Strikers, each character ultilized a different type of music (rock, bluegrass, and so on.)

Mega Strike: An ultra-powerful move that allows the user to send a salvo of balls towards to the goalie. If often makes the user exhibit overwhelming power- describe this overflow!

Super Ability: If the team is falling behind, the captain may be able to use a unique Super Ability! Describe how it works!

Gear Colors: The colors of the teams gear, often going along with the captain in question.

Team Emblem: The captain's team emblem.

Away Entrance: Describe the animation when the captain enters the arena as the away team.

Home Entrance: Same as above, but for when the team is the home team. This entrance always involves the character falling from the sky.

Now go wild!

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