User blog comment:PeaVZ108/If IaLR Characters were in the Super Smash Bros series/@comment-26888167-20180604161358/@comment-26888167-20180605015037

Anyway, here are the Final Smashes for my unlockable characters. Soon we could also come up with how each character is unlocked. Meteor Smash (Directional) Boulder grabs a huge boulder, and then tosses it forward, heavily damaging and sending flying away all the enemies it crashes into. If the boulder hits a wall, then it will break into smaller pieces of rock, that will fly in several directions from the collision point, damaging enemies they crash into. Smash of the Ace (Trapping/Focused) Ace uses his shadow powers to bring all enemies to him. Then he starts moving around the enemies at high speed, dealing several medium hits per second in the area around him. This last for 10 seconds. When these 10 seconds end, Ace finishes by shooting a giant shadow blast, which sends flying all the enemies that touch it. Power Burst (Transformation/Focused) Fork-Bot focuses all his energy to turn into his super mode. In this mode, he moves much faster, and his damage output increases significantly. This lasts for 10 seconds. Once the time ends, Fork-bot lets out a magic explosion in a medium radius around him before turning back to normal. Magic Overload Focused) Twilight floats in the air.  She then lets out a massive magic burst that deals massive damage on all enemies nearby, and sends them flying. Call of Nature (Trapping) - Miss Bloomina will trap nearby opponents in vines, before Squash, Bloomerang, Thorn and Petal simultaneously attack the trapped opponents. Piranha Feast (Stage-Wide) Payton will call his piranha army to attack his enemies. For 15 seconds, dozens of piranhas will dash across the stage horizontally, heavily damaging any enemy they crash into. Rodeo Inkling (Stage-Wide) Johnny McSplat calls a stampede of bulls in the direction he's looking towards. The stampede will appear from the other side of the stage, and runs towards where Johnny McSplat is looking. The stampede will heavily damage all enemies they crash into. Watery Grave (Stage-Wide) The entire stage, except for a highest platforms, gets filled with water for 20 seconds. Splash is able to manuever much better and deal more damage in the water area, whereas all other characters are in danger of drowning. Root Rampage (Stage-Wide) Dozens of roots grow all around the stage for 10 seconds. Any enemy who touches these roots will take damage. After those 10 seconds, the roots will start moving around the stage for 10 more seconds. After these 10 seconds, the roots disappear. Terror Tornado (Trapping) Breeze creates a large tornado, which moves around the stage for 15 seconds, sucking towards it any enemy nearby. Enemies inside the tornado will take damage gradually. Once the 15 seconds have passed, the tornado will send the enemies inside it flying, before it disappears. Time Stop! (Stage-Wide) For 10 seconds, every other character in the stage is completely paralyzed, while Tempo gains more speed and power. Tempo is free to deal as much damage as he wants on his enemies until the effect wears off. Once the effect has weared off, the enemies will be knocked back or be sent flying away, depending on how much damage they took during those 10 seconds.
 * Boulder
 * Ace
 * Fork-bot
 * Twi-bot
 * Miss Bloomina
 * Payton Piranha
 * Johnny McSplat
 * Splash
 * Bark
 * Breeze
 * Tempo