User blog comment:Moon Snail/Planning an IaLR-based RPG/@comment-25010897-20170730233837

Weapons:

Trainee Weapons:

Somewhat Mashing And Slamming Hitting Gloves (S.M.A.S.H. Gloves) - Deals Higher-than average, but not big damage. 30% Crit Chance.

Short-Sword: Better than a stick and does better damage.

Quite-Shocking Gloves: Deals More Damage than the Power Gloves but you can only do Thunder Moves.

Oh Jeez, My Gloves are on Fire!: Deals more damage than the Power Gloves but you can only do Fire Moves.

Kitchen-Knife: Does Better Damage than a Dagger. But 15% chance that the Knife will blunt and will deal weaker damage than normal.

Plumber's Wrench: Better damage than a wooden hammer.