Thread:BoltBlizard/@comment-24953048-20180917155019/@comment-24953048-20181211183833

Welcome to the 11th of December! This isn't the next turn quite yet, but I've got some... changes... I'd like to make. And guess what? I'm asking for your feedback! ^.^

The main changes I wish to make are to the allies. As it is, the main difference between the allies and the players are starting stats, actives, and passives, and the inability to use/buy items. But I suggest 'these' to change this!


 * The allies now have their own coin supply. This is comprised of the same coins the enemies drop, and the salaries they are given to join the party.


 * In addition, while they are on break, the allies on break or not being used are allowed to by weapons from the shop - not any other items - weapons only.


 * In exchange, they can now use consumables in battle.

Not a big change, but I feel they weren't gonna cut it being slightly weaker/stronger than the players in some regard, mainly on base stats alone.

What do you think?