Thread:Redfork2000/@comment-30384301-20180707030921/@comment-26888167-20180901125453

Well, it is becoming a bit repetitive. Fun fact: The RPS system, along with the story style of having to defeat each villain before heading to the main villain's base, are both inspired on Classic Megaman games. In Megaman games you always have to defeat each robot master before you can head to the main villain's base, and during the base levels, there's always a moment where you refight all the robot masters. The robot masters also each have a weakness to another robot master's ability.