Thread:JeloElducal/@comment-26888167-20181226033958/@comment-24953048-20181226085021

Soo... I tried those two games Red made, and I of course hope he sees this. Doy.


 * Zunix - as expected - did not end well for me. The phase changes kept catching me by surprise, but it's still an enjoyable experience.


 * PVZ Blast, on the other hand - it's what I expected, except, boy, was I wrong. Enter level 11, where the first area change kicks in to roof style, throws pole vaulters in your face, 'and' your only early start in this new setting is Cabbage-pult. It's not a bad choice, but at least give us some lee way getting into this. The next level is basically the same, but with added bucket, and Kernel pults, but... Dear god...


 * If I may be honest, these 'big waves of zombies' are... actually very big. It feels sorta unfair in some situations like that with little firepower to deal with the bucketheads in huge groups. So, if I have any suggestions - I feel like the zombie waves are a bit too heavy.