Thread:JeloElducal/@comment-26888167-20190709152909/@comment-8138569-20190712000935

2. Okay, here. I got information from the Spore Wiki:

Spore is a simulation computer game designed by Will Wright, developed by Maxis and published by Electronic Arts. Wright has a history of designing innovative, successful games like The Sims and SimCity, and Spore appears likely to continue that trend. It is remarkable both for the innovative technology of the game design, as well as the expansive range of sci-fi game play.

Spore is, at first glance, an evolution simulation game: the player moulds and guides their creature across many generations of evolution, until it becomes intelligent or achieves certain degree of sapience, at which point, the scope of the game expands to encompass a broader range of evolution. This is achieved by first giving the player control over a lone creature (designed by the player) until the creature begins a tribe of its own, at which point the player controls more than one creature and a tribal real-time strategy aspect is incorporated into the game by war or socialization with other tribes. There is then a stage where the player must unite the planet's city-building cultures through various means. The player then begins guiding the creature's civilized society into a space-faring civilization, where the player begins to colonize other planets in their quest to achieve galactic dominance through diplomacy, war or conversion.