Thread:Fairy27/@comment-30790899-20190715172150/@comment-27101994-20190725114309

Marie: ...We shall see by the end of the day.

Callie: Oooh! I love some chaotic equals!

Like I said, I changed my mind about it. I'll probably do some slice of life and adventure stuff (like stories) before I decide on my IaLR content's true theme. To think that Klitz's fiery PTSD was almost caused for nothing due to misunderstandings... He didn't have to feel bad for the team he was on (Fresh Flare) AT ALL due to the secret, mischievous crime of forgery. No wonder he was suspected, the police (do they exist in Splatoon off-screen?) thought he'd be involved in that. But even then, he's still affected since it was his first step on Inkopolis, Turf Wars and Splatfests, making the first impression... Yeah... And now Team Royalties of Pink Ink is almost destroyed.

I can think of potential future outcomes if that's a final Splatfest, but it'd be... Eh? Anyway:
 * Expectations win: Predictability in-universe; Nintendo must listen to the ideas of fans for the next Splatoon game IRL. 90% of the content should come from them. As such, they're to be expected.
 * Reality wins: Unpredictability in-universe; only Nintendo themselves can work on the next Splatoon game IRL like the usual. This is to face the reality that fans can't always be heard. Basically and ideally the normal (canon?) route.

It's original and it's about some characters facing difficulties after seeing a loved one's own death. Hey, it fits my death aesthetic :P.