Thread:JeloElducal/@comment-27480112-20181025121117/@comment-27101994-20181025124500

Redfork2000 wrote: Fairy27 wrote: Redfork2000 wrote: Fairy27 wrote: I'm okay with my section, so yeah. Hi~!

...Also. Cycles in Geometry Dash. I really love how nasty that level is XD. I'm only at 64% for my best record so far. I got used to the trap segment (which was around 20%) quickly, same with the ball segment since I know its mechanic already (thanks GD World, though I forgot which level that game introduced the ball form), but screw ship segments! ...Then again, ship segments are where I'm the least skilled at in these games.

Also, those squares in the wiki background? I can see why that's suggested to be changed. I can relate. The ball segment was pretty easy for me too, and just as I mentioned before, the ship segments are where I lost most of my lives. The ship segment, specifically the one my best record is estimated (I haven't played the level in Practice Mode yet so I don't know if there'll be another)... I actually found the pattern during my fifth time I got there. My problem is balancing as to hold to guide the ship like every other ship segments (Stereo Madness and Back on Track ones aside) XD. Hence why I said ship segments are usually where I'm the least skilled at. It took me just about that many attempts to figure out the pattern, but yes, balancing when to hold and when to not gave me a good amount of trouble here. More so than in every other level so far. I know, and it has not been easy to go back to where I last lost my life the farthest thanks to this issue.