Thread:Redfork2000/@comment-8138569-20180831141006/@comment-26888167-20190708135007

And have a story that never ends? Just look at how things are right now. Season 4 finale should've been finished months ago, but Pea has been less active due to his responsibilities IRL, so the story has been slowly progressing through the course of months. If you then add to that the fact that Citron tends to leave stories forgotten (I should know, I've worked with him a few times) and then there's the fact that Jelo doesn't finish most of his stories. We'd essentially be making a story that would never end, unless we could find a way to deal with all of those problems.

I do want to make a sequel of that story, but there's several problems.

-The activity levels of each user involved and what I've just said.

-There needs to be an engaging plot. The original one had the whole Bright Spark & Discord alliance, and the plot surrounding Spark-Boss as the final boss to face. A sequel can't be made just because. You need to have a good plot for the story, or else the sequel will just feel bland and fall flat. That's why many times sequels aren't as good as the original, specially when it comes to movies. There's some exceptions, but usually sequels are the result of the companies wanting to release another movie that can easily win money thanks to the success of the original. But without a good plot that could compare to the original, many sequels fall flat. That's not to mean sequels aren't a good idea. If done right, they can be even better than the originals. Videogames are usually a pretty good example of this. What I mean is that we can't just say: "Let's make a sequel!" and begin. The plot has to be planned and developed, and that's one of the main reasons I haven't made the sequel. I just have many other things to think about, and making a sequel isn't something I consider a priority.

-Having so many users join the story would imply that we'd either have to limit the number of characters each user can contribute to the story, or that we'd have to use an insane amount of characters for the story. The original story had 32 fighters, and that one was already pretty large. I just can't imagine how long it would take with the current circumstances to write a story with 64 fighters.

Overall, the idea was pretty good in its own right, but the circumstances have changed, so I don't think it's a good idea to try to do that anymore. Now, if Pea were to become more active, Citron were to edit the story consistently, and Jelo didn't simply forget the story exists just to go do some Gmod stuff, then there'd be a chance this would be a good idea. But with Pea's lower activity levels, the problems I've had storywriting with Citron recently, and the fact that Jelo is unable to commit himself to complete a task, I don't think we're ready to make such a story.