User blog comment:Chilly Bean BAM!/IaLR Character SSB Movsets/@comment-26888167-20181106045335

Ok, this ought to be fun.

Red Fork:

-Neutral Special: Magic shot: Shoots a magic blast in the direction he's facing, dealing about 8% damage.

-Side Special: Ramming Attack: Red Fork dashes ahead, damaging any opponent he collides with. The damage depends on how long the opponent is in contact with Red Fork during the attack.

-Up Special: Backward Flip: Red Fork does a backward flip with an upward kick. If this hits an opponent, it will deal them damage and push them upwards.

-Down Special: Squash: Red Fork moves downward, and smashes any enemies he hits on his way towards the ground. Once he hits the ground, he bounces up a bit, allowing for a mid-air attack if you're fast enough.

-Final Smash: Sun Fork: Red Fork uses the Elements of Harmony to turn into Sun Fork. He then dashes around the screen at light speed, hitting all the opponents he touches several times, dealing 5%-7% damage with each hit. After 10 seconds, Sun Fork will turn back into Red Fork, and land exactly where he was before using the attack.

Blue Ocean:

-Neutral Special: Laser shot: Similar to Red Fork's magic shot.

-Side Special: Electric Shock: Blue Ocean takes out an electric weapon that emits electricity. This will shock anyone who is right in front of Blue Ocean, causing them 1% damage five or six times, and then stunning them for a couple of seconds.

-Up Special: Jetpack Jam: Blue Ocean takes out his jetpack and get a small boost upwards, damaging any opponent he collides with.

-Down Special: Shockwave: Blue Ocean uses his electric cannon to shoot downwards. When the electric bolt hits the ground, it splits and travels along the ground for a few seconds, damaging any opponent the electricity touches.

-Final Smash: Electronic Breakdown: Blue Ocean unleashes an electric explosion around him, heavily damaging any opponent that is caught in the radius of the explosion. The damage varies from 05% if the opponent was caught by the edge of the explosion, to a whopping 80% if the opponent was unlucky enough to be in the center of the explosion.