User blog:Moon Snail/Planning an IaLR-based RPG

So, I'm not sure if anyone knew yet, since all I've mentioned of it was a single post in Random Talk 3, but I'm planning on making an IaLR-based RPG! But... I need you guys' help!

Player Characters
As we all know, one of the most notable things about IaLR is its very large cast of memorable characters, like (Without stating any of my characters) Jelo, Voltaire, Papyrus, Jenny, Galaximus, ROCKFLAME, and so on. And that's just a small crumb of the cast! But... Which ones should be used? You decide!

Character entry fillout

 * Character: (You know this.)
 * Story in the RPG: (What's their reason for joining the gang on this adventure? How did they get there?)
 * Playstyle: (How do they play? Examples: Glass Cannon, Tank, Healer, Knight (Good, balanced Defenses and Offenses))
 * How to unlock: (How do you get that character? Up to 4 characters can be in the party from the start.)
 * Abilities: (Your character can have up to 4 abilities to use.)
 * Ability example: MP cost - Effect
 * Additional Notes: (Anything you want to add?)

Character adding rules

 * 1) You may have up to 2 playable characters. You may have as many characters as NPCs as you'd like, though.
 * 2) Obviously don't be too OP.
 * 3) Obviously only your characters.

The Plot
As I've shown, I shouldn't be in charge of making storylines. So what should be the main plot? Please no Time Travel based plots, please... You can also talk about sub-plots you have planned.

The Locations
You can also suggest places the gang will have to go through to get to the end. Let your creativity run through!

Other things
Lastly, you can suggest anything else you want in the game.

Final Notes
This is a pretty big project, so I'm really hoping this will pan out well. That's all I have to say! I'll be back soon with some pictures, and maybe a video. Seeya then!