Thread:Redfork2000/@comment-31727837-20181204232242/@comment-26888167-20181228003301

Well, as the name suggests, this game focuses on shapes as the main characters, specifically polygons.

Remember that circles aren't polygons, since they have curved lines? Well, that's where the plot of Polygons begins. The circles live peacefully in the village of Circleville. However, one day, Circleville is attacked by an army of polygons. Squares, triangles, pentagons and more raid the village, destroying buildings and stealing food. Many circles are taken captive to Polygonia, the Kingdom of the United Polygons.

However, one circle who has managed to escape the village in time, learns that the one behind this invasion is King Polygonum, the king of Polygonia. It turns out that King Polygonum wants to expand his kingdom across the entire world of Geometria. Well, this circle isn't going to give up without a fight. He decides to fight back, rescue his captive circle friends, and defeat King Polygonum once for all.

The game itself plays a bit like a Shoot 'em up, but has a greater focus on dodging obstacles than shooting enemies. Basically, imagine how Undertale plays when it's your enemy's turn to attack (I mean when you have to dodge the attacks), and mix it up a bit with Shoot 'em up style gameplay. That's what I think it'll play like.

Like in Planet Zunix, there's several playable characters, each with distinct abilities. However, at the beginning of the game, only one character can be used, and the others will be unlocked as you rescue them by progressing in the game.