Thread:JeloElducal/@comment-26888167-20190709152909/@comment-26888167-20190717132920

I'm pretty sure that's exactly what they're doing. But so far I'm not liking the result. When you change the core gameplay it's usually a pretty risky move, considering that you can mess things up bad if you're not careful. Why do you think that most games don't change many things in their sequels? It's because changing the core mechanics of a game is always a high risk decision. Think of almost any game you can think of, and notice how most of them will have sequels that at least respect the original mechanics, even if they change things up a bit. For the most part, any addition will be to enhance what they already have, instead of changing the mechanics entirely.