Thread:CITRONtanker/@comment-27480112-20180322073057/@comment-27480112-20180418114449

I prefer Gmod over SFM for a few reasons.


 * Gmod has a huge workspace. I have a screen resolution of 1366 × 768, which is not big for a monitor resolution, but not small either. My computer fits the system requirements for SFM, but I find it really hard to work on GUIs with small viewports and big icons. If Valve had at least added an option to enable small icons, or added a layout for smaller monitors (like Adobe Flash CC), SFM would be a bit more user-friendly to me. Gmod's has an option full screen and has no restrictions on the player's view. The menus can just be brought up with a keypress!
 * Gmod's easy to operate. SFM is complex, so you have to learn a lot before you can get to the good part. For Gmod, all you need is three things: One, a beefy computer; two, some basic knowledge on how to control aplayer character; and three, a wild imagination.
 * SFM isn't really that interesting to me, honestly.