Thread:JeloElducal/@comment-27480112-20190410070014/@comment-26888167-20190410113801

-Practice Jelo. You don't become a fast storywriter over night. It takes practice to achieve a quick editing speed. That, and the fact that it requires dedicating more time to editing stories. I tend to use most of my free time to come to the wiki. I'm not suggesting you use all your free time for the wiki, it's ok to do other things, but if you don't dedicate enough time to writing, you won't be able to gain enough speed.

-Practice, Jelo. Pea and I didn't learn over night. In fact, Pea had a fairly quick growth as a writer, mostly because of how he and I worked together in HoEC. I gave him advice that I gained through years of storywriting. I started writing stories during 2013, and starting doing so online in late 2015. I've had years of experience, I had a few experienced writers give me advice, and I also investigated on my own. I did research and found sites with useful advice for writers. But one of the best tips I can give you is to listen to the advice of those that are more experienced. That's what helped Pea grow as a writer so quickly.

-You shouldn't rewrite stories just because of minor inconveniences. You shouldn't continously change aspects of your cast over and over again. (Gerald suddenly being referred to as Gerald more than as Jelo, and the time you said you were going to get rid of his glasses). It's perfectly ok to have a character change over time, but in that case, it's better to have a character change due to story. For example Blast, who used to be one of the weaker and more childish members in my cast, has grown to be stronger and more mature over the course of HoEC.

Another thing you should probably avoid is putting plot over reason. For example in Yanderosewell, when you wanted Rosewell to kidnap everyone herself, and refused to let Dark Shadow and Black Gem take down the characters Rosewell couldn't. Or when you suggested she simply ignored the more powerful characters of the gang. It makes no sense for her to do that, and therefore would come off as forced. Contrived.

Another thing you should avoid is to add characters to a story for the sake of it. I want you to notice something. I do have a huge cast, but most of the time, I don't even use half of it in a story. There's been many episodes of HoEC where I've left out even some main characters, simply because they serve no point in the story. Do you know how many HoEC episodes Red Fork isn't in? There's many more than you think. But that's because I only add in the characters that need to be there, and try to keep unnecessary characters to a minimum. I think that's one of the main reasons why when you ask to join a story that's already in process, those characters tend to be pointless. It's because the plot was already made without those characters in mind, and therefore, the additional characters don't have a role in the story.

You should also avoid perfectionism. I know it can be hard to accept when a story didn't turn out as well as you wanted, or it can be frustrating when you're in the middle of an argument. But you have to accept that those are normal steps we all go through when we write stories with others. Not everything is going to go our way. Co-writers won't agree all the time. It's something we just have to get used to. Just ask Pea how many times he had something planned, and had to end up having the story play out differently. Ask him how many arguments we've have. The important thing in any case is to remember that we have the same common goal, and that no matter what, we're still a team.

-That's a decision I can't make for you. I've collaborated with several users on this wiki. Pea, Chilly, Bolt, Citron, Rusty and you. Each user on this wiki has their own writing style, and I think it could be an enriching experience to collaborate with some of them. I do believe it could help you diversify a bit more. Another suggestion I have in mind is to revive Jaidenstyle and use that as a means for us to work together on stories so you can progress as well. At the end, you choose what to do when it comes to this.

As for Cookie Conquest, I'll admit it was a little too filled with battles. Even I wanted to end the battles quickly so the story could be finished. I think the main problem with that story was that most of it was only battles. The characters never had time to do other things in between. But it does come to show how even experienced writers can make mistakes at times.