Thread:PaperMarioFan1000/@comment-26888167-20190711041626/@comment-25010897-20190711194637

Hmm. That's not bad. Except for one thing. Just read below

1. White-Collar Offices

2. Media Studio - Gimmick: The Gang must transport themselves into a big tv screen and go through a 2d platforming section to get to the elevator past the big screen.

3. Product Storage - Gimmick: The gang must use whatever products in the boxes to reach the elevator at the top.

4. The Lunch Room - No Gimmick, just a rest stop to prepare what's ahead

5. ??? Room - A big circular room where you fight a mini-boss, a Giant Paper Shredder Robot with a mechanical dog-like mouth, and robotic lion-like legs, and bull-like horns. It can fire sharp, and explosive shreds of paper at the target, and shred foes with it's massive teeth doing damage. It has a tail with a red bulb on it that acts as it's weakpoint. After defeating the Paper Shredder, the gate to the elevator opens.

6. CAC Fanclub Room - Gimmick: Not only are they big fans of the CAC, but to the Locked Room Gang as well. The gang must get past a stampede of fans and past a few security guards to get to the elevator.

7. Leisure Room - A room filled with arcades, minigames, and challenges for the gang. The elevator is blocked by a gate that requires a key to open, which said key costs 1000 tickets. Tickets can be earned by playing the games.

8. Outside - You're high up, and also outside. There is heavy wind blowing while trying to climb to the top.

9. Security Office - You're in a big hallway, and the end of the hallway is the gate to the elevator. You must get through guards without getting caught. If caught, the elevator gate will start to close.

INTERMISSION: You're almost to the 10th floor but Claudio takes control of the last elevator, bringing you all the way down to the Factory area.

Factory: Probably the most dangerous area, cross through moving gears, balance on metallic pipes, avoid boiling lava, and get through poisonous areas. Also avoid getting severely injured on pipes. Security guards will not be here, but mechanical enemies will. There are machines that will continously spawn said enemies until destroyed. At the end is an experimental cannon, the gang will use this to get to the 10th floor.

10. Claudio's Office: The gang will fight Claudio in this floor, which Claudio will ride on a mech with the crystal in the center. Moves include spraying hot ink, shooting explosive shreds of paper, stapling foes which immobilize them until freed, printing fragile but harmful paper clones of himself, spawning small mechanical enemies, and shred foes.

In the second phase: The Mech explodes, leaving only Claudio and the crystal, which he will only run around with the crystal on his hands, he will be very evasive when protecting his treasure, but will not attack, instead he will call Security Guards to attack for him.

There will be mechanical enemies, a mechanical dog, mechanical lion, Paper shredders, printers, and tape dispensers that shoot tape. Despite being office products, they're still dangerous.