Thread:PeaVZ108/@comment-30384301-20171229061136/@comment-26888167-20171230043145

JeloElducal wrote: IDEAS! Interesting ideas, specially the creeper ideas. That would help create some more variety among the enemies. Although, I'm not sure about the tower health. I think the game is already challenging without enemies that can attack, but that does give me an idea though. What if some enemies attack, but instead of damaging the towers, they alter their stats for a while? For example, one enemy could make towers slow down and attack slower. Another enemy could reduce their range, and yet another enemy could even freeze towers. Of course, all these effects would be temporary, but I think tht might work.
 * Creepers instantly explode when killed, causing a 3x3 crater field around the spot the creeper was killed. You can't build on craters.
 * Creepers can sometimes instantly explode frhom Candlehead's attacks.
 * Tower health! There are also enemies that can attack and kill your towers.
 * Speaking of tower health, Creepers are one of these attacking enemies.
 * CypherDen! She works kinda like Lightning Reed. Whenever using her powers, she starts floating glowing a white-yellow light,, and her eyes glow yellow. Search "CypherDen" and watch some of her videos for what she looks like.
 * I'll do backgrounds and sprites and tiles blah blah blah in another version.