Thread:PeaVZ108/@comment-30384301-20171229061136/@comment-26888167-20171230050858

Redfork2000 wrote: Ok, I finished testing the game. I'm uploading the file. The link will be ready soon.

Meanwhile, here's a few new features in the game, apart from the new towers:

-Bosses have new mechanics! Remember how Him floats around the map and ignores the path? Well, now some other bosses have their own mechanics. Not all of them have a mechanic though, but some do, so keep your eyes pealed.

-Tower list: Don't know what the towers in the game do? Want to know the exact stats of each tower? No problem! In the main menu, there's a button that will take you to the tower list, where you can see the stats for each tower.

-Exit button: Did it happen that you wanted to exit a game in progress, but you didn't know how to do it? Well, now there's an exit button that you can use to quit a game in progress if you want to.

-Difficulty settings! Introducing the difficulty settings. This can be accessed from the map menu. The default difficulty is medium, but you can change the difficulty to easy or hard. Easy has enemies with slightly less health than the default difficulty, while hard gives you a true challenge, with buffed enemies and only 5 lives instead of 10.

So, in a few minutes, the link will be ready. Actually, I was talking about this, the features added to the version I most recently uploaded.

Yeah, I knew about the screenshot tool. In fact, I use that one too, but I decided to program F9 anyway, just to give an extra option.

About Marco giving tips, I was thinking of him doing so before starting a map, or after the game over screen appears. There's practically no loading screens in the game at all, they instantly load, so I'd have to purposely create loading screens that take some seconds to appear.

About the dialogue, I don't plan it to be much. Maybe before each boss battle, Marco would just pop up and say something about the incoming boss, and perhaps when the boss fight ends, the boss you defeated would pop up and have his/her own line of dialogue. Just a small addition.