Thread:Shadowbolt500/@comment-8138569-20191014011106/@comment-26888167-20191108135454

JeloJellyJam wrote: Redfork2000 wrote:

-Yeah, those episodes don't sound like the kind of adventure I was expecting though. I'd rather have a Room of Cuphead (which can have a Hell section but it wouldn't be the entire room), and a room with PvZ Zombies, perhaps with Dr. Zomboss as the villain. I even have plans for how such a room would be. Taking place in a dystopic future where zombies rule the world, the gang finds two plant heroes that still live in this dystopic wasteland, and the gang must find thir way back to their own time period.

-As for the story ideas, the one about Jenny definitely sounds great! The other one however has a flaw: You're basically saying that the gang is unable to overcome Galaximus without Gary Garnet. Definitely not the case. See, there's so many characters in the gang nowadays, that pretty much none of them is indispensable to a point where the gang cannot succeed without them. This story basically says: All other scientist characters are useless, and cannot make up for Gary Garnet's absence. He's an important part of the team, yes, but I really don't believe Alice, Electra, Blue Ocean, Starcade, Nepgear, Kaitlynn, and any other scientist characters you plan to add to the story will be unable to do their jobs without Gary Garnet being present.

-Don't get me wrong, serious situations are interesting, but I really don't think those are the best options. If you do make the episodes, you should probably count me out of them.
 * Eh, whatever. I'll still go with my ideas; it's pretty interesting to see the Gang get thrown into a place that's more...serious.
 * How about I rework it to just Gary running out of ideas and the gang helping him regain his groove back?

-That would work.

Oh yes, please tell me you're scrapping the dumb character ideas. If you don't, at least try to not use them whenever I'm roleplaying, because I'll probably just ignore them altogether. That's how tired I am of new dumb characters.