Agent 3

"Yeah, uh - I'm more like 'less talk, more action'. I honestly have no idea why I'm down here, but I guess now I can find out what some of these tests are like."

- Agent 3

Agent 3 is the hero of Inkopolis (Splatoon 1), before being re-located to Deepsea Metro before the events of Splatoon 2's Octo Expansion, but after Splatoon 2's main story.

Information
Agent 3 is as armed and ready as any normal Inkling is - but what sells her out is not her squid form, but her stacked to the brim arsenal! She has a main weapon of each type and access to each sub and special weapon on the fly - the main and special weapons being different from the normal ones. However, the sub weapons are unchanged in exchange for instant switching from one to the other.

Main Weapons

 * Hero Shot - Streamlined firing, more ink consumption.
 * Hero Charger - Semi-automatic, less range and power.
 * Hero Roller - Faster roll speed, more ink consumption, more ink created.
 * Hero Splatling - More range, less fire rate, less ink consumption.
 * Hero Blaster - Less range, can only be fired vertically, doubled blast radius.
 * Hero Slosher - Corkscrew shots, explodes upon contact, less range, less ink speed.
 * Hero Brush - Fast swing speed, slow brush running speed, less damage.
 * Hero Dualies - Less dash duration, less accuracy, more range.
 * Hero Brella - More range, more damage, shield moves slower when detached.

Special Weapons

 * Inkjet - More ink pressure (higher elevation), faster movement speed, less blast radius, less damage.
 * Sting Ray - Faster turning, less damage, slower damage rate, applies thermal ink effect.
 * Baller - Faster roll speed, more health, smaller explosion, less damage.
 * Tenta Missiles - Launches 6 missiles per target, faster missiles, more lock-on time, less blast radius.
 * Bubble Blower - Bigger bubbles, larger blast radius, less bubble damage, less ink when exploded.
 * Ink Storm - Larger ink cloud, more ink damage, less ink made, the ink falls slower.
 * Splashdown - Larger barrier, ink barrier lasts longer, slower initiation time, does not knock back.
 * Ink Armor - Stronger armour, grants infinite ink while active, lasts shorter, makes the affected slower.
 * Bomb Launcher/Bomb Rush - Bomb types launched are randomised before launch, more damage (if possible), less range (if possible).
 * Bubbler - Does not spread, lasts longer, immunity to knock back, more damage while active.
 * Echolocator - Deals weak damage while active to those affected, lasts shorter.
 * Inkstrike - Slower landing time, more range, explodes into ink upon landing, less damage per hit.
 * Inkzooka - Fires in 360 degrees, wider shots, shots do not travel as far, more recoil.
 * Kraken - Lasts shorter, does not slip through grates, swims across any surface, slower jump.
 * Killer Wail - Wider beam, longer charge-up time.

Personality
Agent 3 is a hard nut to crack. Protective of all other Agents, 3 does everything she can to protect those Agents while still doing the work she said she would do. Although, she is also vulnerable to brain hacking, and incredible persuasion - if the one trying persuasion catches 3 off guard, she is helpless and can be tricked into quite a lot of things, and while under control, it looks like she has green goop over her right eye...