Thread:BoltBlizard/@comment-24953048-20180917155019/@comment-24953048-20180919064212

Huntertabbysandshark3 wrote: Name: Anna

Class: gunslinger

Attack1:firebolt: a bolt of fire is throw at a range of 1-6 tiles dealing the regular attack damage

Attack2:spasmicbolt: a ray of energy hits the target at a range of 1-5 tiles dealing 6 damage and reducing the targets attack damage by 10% for the rest of the round

Attack3:golemtoss: have a golem thrown at the enemy dealing twice the normal attack damage and causing the fractured status effect

Addition notes: all attacked made are acutely coming form a totally different entity, the ghost like creature called ki’peck Attacks 1 and 2 - that's a lot of range...! I'm not going to blame you, make the most of Ranged moves - but can I ask where you got the damage 'decrease' effect from? Sorry, that isn't going to cut it.

Attack 3 -K den.

So in short -

Attack 1 is fine.

Attack 2 will be changed. The damage reduction on the target will be removed, but in exchance, I will raise it to normal attack damage and reduce it's range maximum to 4 tiles. I'm sorry, but these things need to be done.

Attack 3 is fine.

I will make these adjustments, note them down, and you will be the first confirmed player. Congratulations.