Thread:BoltBlizard/@comment-24953048-20180917155019/@comment-24953048-20181022130525

Close the door and then reopen...

THE TURN

Anna walks 1 tile right and two tiles down, talking to the Unknown. Anna: ...Are you OK?

???: *yelp* S-Stay back! I, uh-!

Anna: Err, you can calm down, miss...

???: I said stay back! *puts forward what looks like a giant needle to space out, but it falls apart* ...Oh.

Anna: ...

???: No, I'm not OK... Now I'm gonna need to fix this... I guess I'll have to wait for glass...

Anna: Glass...? Well, those bombs look like they've got some to spare.

New quest noted down.

Anna uses Firebolt on Walking George A. The target is 4 tiles away. +4 damage. 0 DEF. Total damage is 13, which erases Walking George A from the map and it drops a Shard of Glass. +5 EXP. Explosive fails because it has nothing to hit.

Walking George B walked left and used Bomb Bash on Anna. 6 damage dealt.

Waling George C walked left 2 spaces and used Bomb Bash on Spongebob. It did nothing at all.

Racing George moves two tiles left and one tile up.

THE BATTLEFIELD

PLAYERS

Anna - 24/60, 9 ATK, 3 DEF, 11 SPD. 2-4 attack range, 3 move range. (56/100 EXP, LVL 1) Spongebob - 100/100, 9 ATK, 10 DEF, 5 SPD, 1 attack range, 2 move range. (56/100 EXP, LVL 1)
 * (Cooldown - 1 turn)
 * (Cooldown - 1 turn)
 * (Cooldown - 1 turn)

ENEMIES (Wave 3/3)

Racing George - 20/20, 18 ATK, 7 DEF, 14 SPD, 2 attack range, 3 move range.



Walking George B-C - 10/10, 9 ATK, 0 DEF, 5 SPD, 1 attack range, 3 move range.



OTHER INFORMATION



'WARNING. MINI-BOSS WILL ARRIVE IN 3 TURNS.'

Make way for the allies system! Before they join you, you'll need to do a simple task like this one while in battle. After it is completed, they will join you. However, only one ally can be active at a time, but they 'are' controlled by yours truly.

So in other words - kill one more George of your cghoice, and the first ally in the game is on your side! I suggest one of the Walking ones.