Thread:Redfork2000/@comment-30384301-20180707030921/@comment-26888167-20180913135852

It was mostly made for him. You see, some of the characters and plots from Blast's characters in IaLR are inspired from Megaman games. That's also where I got the formula from. In classic megaman games, before you can face Dr. Wily (the villain in megaman games), you first have to face all the robot masters he has sent to defeat you. In fact, they implement the RPS system too, just like most of Dr. Zack's minions have. I'd say that while characters coming from Red Fork's side are based more on the Sonic franchise, stuff from Blast's side is more inspired on the megaman franchise. Therefore, the formula that's recurring in megaman games is the same formula I wanted to use as a signature feature from Dr. Zack stories.